
Improved Lighting Shaders - for Fallout New Vegas, allows extending the per-cell light-limit and helps eliminate lighting issues.ElDewrito - a client modification/derestrictor for Halo Online.
DoomLegacyMod - unlocks nearly all DOOM 2016 console-commands/variables, and even reimplements a few (noclip, infiniteHealth, noTarget.).DOOMExtract - for extracting/repacking DOOM 2016 resources.MBINCompiler - a tool for (de)serializing No Mans Sky data files.sh2proxy - a mod for Silent Hill 2, bringing fixups for modern machines (outdated - use Silent Hill 2 Enhanced Edition instead!).I've helped to take some games apart to try making them moddable too, some of the projects that I was involved with:
XbRecUnpack - for fully unpacking Xbox/Xbox360 recoveries/installers. ExCrypt - for interoperability with X360's XeCrypt cryptography suite. xbox-reversing - for pulling apart various Xbox360 formats such as XEX/STFS/GPD (with near-complete structures & reading code for each). stfschk - for validating the integrity of Xbox360 STFS packages. idaxex/xex1tool - for disassembling X360 XEX executables from almost any point in time (pre-beta Xenon executables onward!). xbox-winfsp - for mounting Xbox/Xbox360-specific file systems natively under Windows. Xb2XInput - for adding support for Xbox OG controllers to Windows.
xvdtool - for manipulating the XVD images used by Xbox One. I've also been interested in console modding ever since I first modded my OG Xbox, most recently I've worked on: Ydy fy enw i emoose! In my free time I like to roleplay as a game modder/fixer, when I'm lucky the fixes actually work too.